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Magic: The Gathering

Breakneck Rider // Neck Breaker [Shadows over Innistrad]

Breakneck Rider // Neck Breaker [Shadows over Innistrad]

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Set: Shadows over Innistrad
Type: Creature — Human Scout Werewolf
Rarity: Uncommon
Cost: {1}{R}{R}
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
Only the most skillful riders brave the Breakneck Ride through Kessig.
Reverse Type: Creature — Werewolf
Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
He can't outrun what he is.
Card condition guide
  • NM Near Mint — like new, no visible wear.
  • LP Lightly Played — minor wear on edges or surface.
  • MP Moderately Played — visible wear, still tournament-legal sleeved.
  • HP Heavily Played — strong wear, creases or scratches.
  • DMG Damaged — significant damage (tears, water, ink).

The condition for this card is shown in the variant options above.

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