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Magic: The Gathering
Kessig Naturalist // Lord of the Ulvenwald [Innistrad: Midnight Hunt]
Kessig Naturalist // Lord of the Ulvenwald [Innistrad: Midnight Hunt]
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| Set: | Innistrad: Midnight Hunt |
| Type: | Creature — Human Werewolf |
| Rarity: | Uncommon |
| Cost: | {R}{G} |
Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
“Far from home, little one? I know the feeling.”
| Reverse Type: | Creature — Werewolf |
Other Wolves and Werewolves you control get +1/+1.
Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Card condition guide +
- NM Near Mint — like new, no visible wear.
- LP Lightly Played — minor wear on edges or surface.
- MP Moderately Played — visible wear, still tournament-legal sleeved.
- HP Heavily Played — strong wear, creases or scratches.
- DMG Damaged — significant damage (tears, water, ink).
The condition for this card is shown in the variant options above.
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Kessig Naturalist // Lord of the Ulvenwald [Innistrad: Midnight Hunt]
$0.86
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