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Magic: The Gathering
Mob Rule [Innistrad: Crimson Vow Commander]
Mob Rule [Innistrad: Crimson Vow Commander]
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$3.00 CAD
Regular price
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$3.00 CAD
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| Set: | Innistrad: Crimson Vow Commander |
| Type: | Sorcery |
| Rarity: | Rare |
| Cost: | {4}{R}{R} |
Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
Card condition guide +
- NM Near Mint — like new, no visible wear.
- LP Lightly Played — minor wear on edges or surface.
- MP Moderately Played — visible wear, still tournament-legal sleeved.
- HP Heavily Played — strong wear, creases or scratches.
- DMG Damaged — significant damage (tears, water, ink).
The condition for this card is shown in the variant options above.
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Mob Rule [Innistrad: Crimson Vow Commander]
$3.00
![Mob Rule [Innistrad: Crimson Vow Commander]](http://cafeorknroll.ca/cdn/shop/files/5e5fec39-67e5-5bb5-b158-8901fbb8f604.jpg?v=1746666180&width=1445)



