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Magic: The Gathering

Spike Colony [The List]

Spike Colony [The List]

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Set: The List
Type: Creature — Spike
Rarity: Common
Cost: {4}{G}
Spike Colony enters with four +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.
Card condition guide
  • NM Near Mint — like new, no visible wear.
  • LP Lightly Played — minor wear on edges or surface.
  • MP Moderately Played — visible wear, still tournament-legal sleeved.
  • HP Heavily Played — strong wear, creases or scratches.
  • DMG Damaged — significant damage (tears, water, ink).

The condition for this card is shown in the variant options above.

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