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Magic: The Gathering
Wingnut, Bat on the Belfry [Teenage Mutant Ninja Turtles]
Wingnut, Bat on the Belfry [Teenage Mutant Ninja Turtles]
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$0.86 CAD
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| Set: | Teenage Mutant Ninja Turtles |
| Type: | Legendary Creature — Bat Mutant |
| Rarity: | Uncommon |
| Cost: | {1}{R} |
Alliance — Whenever another creature you control enters, Wingnut gains your choice of flying, menace, or haste until end of turn.
Whenever Wingnut attacks, each other attacking creature gets +1/+0 until end of turn.
Whenever Wingnut attacks, each other attacking creature gets +1/+0 until end of turn.
Tell me, Screwloose, aren't we good? Mmhm. So, wouldn't that make them evil? Right!
Card condition guide +
- NM Near Mint — like new, no visible wear.
- LP Lightly Played — minor wear on edges or surface.
- MP Moderately Played — visible wear, still tournament-legal sleeved.
- HP Heavily Played — strong wear, creases or scratches.
- DMG Damaged — significant damage (tears, water, ink).
The condition for this card is shown in the variant options above.
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Wingnut, Bat on the Belfry [Teenage Mutant Ninja Turtles]
$0.86
![Wingnut, Bat on the Belfry [Teenage Mutant Ninja Turtles]](http://cafeorknroll.ca/cdn/shop/files/9c1779f8-d9e9-5935-b8da-3fb620a0b6f4.png?v=1771631155&width=1445)



